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<  Poll Forum  ~  How long should health cool down be?

How long do you believe health cool down should be?

1 second  
  [ 16 ]  41%
2 seconds  
  [ 14 ]  35%
3 seconds  
  [ 9 ]  23%
4 seconds  
  [ 0 ]  0%

Total Votes : 39
Posted: Wed Jul 18, 2007 8:23 pm Reply with quote
Administrator Joined: 11 Dec 2005 Posts: 271 Location: Pennsylvania, USA
This is a follow up to the question of whether health cool down should be enabled. If you're unfamiliar with health cool down or would like more information about it, see the previous poll here:

Assuming that health cool down is enabled in an upcoming season, how long should it be? The default length is 5 seconds. However, because we would only be transitioning into it, the maximum length that we believe should even be considered is 4.

A shorter length is obviously going to allow a player to use more health packs in a shorter amount of time. A shorter length is usually supported by people who believe that stealing health packs is tactical and an important strategy to winning certain maps. A longer length is usually supported by people who believe that health pack camping is a large problem and should be eliminated from the game.

Before the beginning of last season, the administrators discussed and agreed that a 1 second health cool down would be largely ineffective. For the most part, only one-hit weapons would be able to kill in that amount of time. However, it's also been pointed out that it's possible to kill in that amount of time with a grenade and a semi-auto. Some people feel that this is an unfair disadvantage to automatic weapons.

However, many people also feel that 4 seconds would be unnecessarily long and would eliminate some of the strategic aspects of the game. That means that, if health cool down is enabled, the ideal range would seem to be 2 or 3 seconds.

As with all of our polls, we would like to know your opinion. Please vote and post.
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